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Previous Work Part 9 : OpenMarioWorld

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Tools Used:

  • Tiled Map Editor

Libs Used:

  • AssetManager
  • Box2DFlash

Source:

  • FlashDevelop Project
  • Bitbucket

Builds:

  • REV1 (Web)

Media:

omw-1 omw-2

This entry was posted in Flash and tagged as3, build, flash, flashdevelop, mario, omw, open mario world, source, tiled on August 19, 2014 by HiredK.

Previous Work Part 7 : Castlevania SOTN in Unity

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Tools Used:

  • Tiled Map Editor
  • Unity

Libs Used:

  • CharacterController2D
  • Tiled2Unity

Source:

  • Unity Project
  • Bitbucket

Builds:

  • REV1 (Web)
  • REV1

Media:

castlevania-1castlevania-2alucard

This entry was posted in Unity and tagged build, c#, castlevania, charactercontroller2D, source, tiled, tiled2unity, unity, webplayer on August 18, 2014 by HiredK.

Previous Work Part 1 : C++ Zelda Project

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Tools Used:

  • Tiled Map Editor

Libs Used:

  • SDL
  • LUA
  • PhysicsFS

Media:

zelda1zelda2zelda_tileset

This entry was posted in C++ and tagged c++, lua, physfs, sdl, solarus, tiled, zelda on July 26, 2014 by HiredK.

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