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Tag Archives: sdl

Previous Work Part 2 : OpenGL Engine (REV4 to REV8)

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Tools Used:

  • Valve Hammer Editor
  • GtkRadiant

LibsĀ Used:

  • SDL
  • LUA
  • PhysicsFS
  • Bullet

Builds:

  • REV4
  • REV5
  • REV6
  • REV7
  • REV8

Media:

bengine-rev4engine-rev5bengine-rev6bengine-rev6engine-rev7engine-rev8

This entry was posted in C++ and tagged bullet, c++, engine, gtkradiant, lua, opengl, physfs, sdl, valve hammer editor on July 26, 2014 by HiredK.

Previous Work Part 1 : C++ Zelda Project

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Tools Used:

  • Tiled Map Editor

Libs Used:

  • SDL
  • LUA
  • PhysicsFS

Media:

zelda1zelda2zelda_tileset

This entry was posted in C++ and tagged c++, lua, physfs, sdl, solarus, tiled, zelda on July 26, 2014 by HiredK.

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